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- #-------------------------------------------------
- # RC file to start a server automatically
- #-------------------------------------------------
- #
- #-------------------------------------------------
- # Edit the parameters of this file to configure
- # your server options. Use notepad, not a word
- # processor. File must be saved as text only.
- #-------------------------------------------------
- #
- #-------------------------------------------------
- # Type the name for your server inside the quotes
- #-------------------------------------------------
- #
- $server::Hostname = "Dedicated Server";
- #
- #-------------------------------------------------
- # Defualt UDP port number. Probably don't need to change.
- #-------------------------------------------------
- #
- $server::UDPPortNumber = 28002;
- #
- #-------------------------------------------------
- # Password Protection. Leave blank for none.
- # Quotes optional.
- #-------------------------------------------------
- #
- $server::Password = "";
- #
- #-------------------------------------------------
- # Maximum player limit. 16 is highest.
- #-------------------------------------------------
- #
- $server::MaxPlayers = 16;
- #
- #-------------------------------------------------
- # Number of kills before server cycles.
- # If zero, kills are never reset.
- #-------------------------------------------------
- #
- $server::FragLimit = 0;
- #
- #-------------------------------------------------
- # Time limit in minutes before server cycles.
- # Must be a positive integer.
- #-------------------------------------------------
- #
- $server::TimeLimit = 10;
- #
- #-------------------------------------------------
- # Mass limit per player
- # Must be a positive integer or zero for no limit.
- #-------------------------------------------------
- #
- $server::MassLimit = 0;
- #
- #-------------------------------------------------
- # Combat Value limit per player
- # Must be a positive integer or zero for no limit.
- #-------------------------------------------------
- #
- $server::CombatValueLimit = 0;
- #
- #-------------------------------------------------
- # Team play options. TeamPlay false = deathmatch.
- # TeamPlay true = teams.
- #-------------------------------------------------
- #
- $server::TeamPlay = false;
- #
- #-------------------------------------------------
- # Team Mass limit - valid only when teamPlay is true
- # Must be a positive integer or zero for no limit.
- #-------------------------------------------------
- #
- $server::TeamMassLimit = 0;
- #
- #-------------------------------------------------
- # Team Combat Value Limit - valid only when teamPlay is true
- # Must be a positive integer or zero for no limit.
- #-------------------------------------------------
- #
- $server::TeamCombatValueLimit = 0;
- #
- #-------------------------------------------------
- # Teach Level Limit
- # Must be a positive integer less then or
- # equal to 128 or zero for no limit.
- #-------------------------------------------------
- #
- $server::TechLevelLimit = 0;
- #
- #-------------------------------------------------
- # Drop In Progress
- # Does server allow drop in progress??
- #-------------------------------------------------
- #
- $server::DropInProgress = true;
- #
- #-------------------------------------------------
- # Mission rotation list. This is the order the
- # worlds will cycle in a game with either the frag
- # or time limits set.
- #-------------------------------------------------
- #
- $MissionCycling::Stage0 = "DM_Heavens_Peak";
- $MissionCycling::Stage1 = "DM_In_The_Village";
- $MissionCycling::Stage2 = "DM_Night_N_Titan";
- $MissionCycling::Stage3 = "DM_Twin_Siege";
- $MissionCycling::Stage4 = "TDM_The_Guardian";
- $MissionCycling::Stage5 = "TDM_Twilight_Bloodbath";
-
- #
- #-------------------------------------------------
- # Start mission. Defines which mission from the
- # rotation list the server starts on.
- #-------------------------------------------------
- #
- $server::Mission = "DM_Heavens_Peak";
-